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Not Reproducible

Votes

0

Found in

4.1.0b4

Issue ID

523353

Regression

No

[Graphics, Performance] Behaviour of StartLifetime field differs for Editor and Standalone.

Shuriken

-

ParticleSystem with StartLifetime = 0.1f in play mode always generates one particle and when it dies a new one is generated. So as the result one particle always exists. In Standalone there is an another behaviour. Particle dies before new is borned and there is a time moment when there are any particle.
Play attached scene and compare result with Standalone.
For more detailes You could see ParticleSystemStartLifetime runtime tests.

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