Search Issue Tracker
Console is spammed with error messages
Repro steps:1. Open project Unity4_Bugs.zip;2. Open WarningsScene in "Unrelated Warnings" folder;3. Edit shader "WarningShader". Rep... Read more
Different assets from two different asset bundles are treated as the sam...
This example shows how two different assets, put in two different assetbundles, are somehow treated as the same asset and the second... Read more
Camera with Clear depth only is Clearing color
In the flash player, the background is cleared to a color even when set to Depth only, if the Normalized Viewport is different from ... Read more
Long Enums cause text overlap in current docs layout
See attached image for text in the left column overlapping text on the main page: http://docs.unity3d.com/Documentation/ScriptRefere... Read more
Unity hangs while debugging a thread
-e 1) What happenedUnity hangs while debugging a thread. 2) How can we reproduce it using the example you attached.Open ExampleThrea... Read more
Modify Collider shortcut gets prioritised when trying to use another Shi...
Steps to reproduce : - create a new project- create a cube- select the cube and press Shift + V for Vertex Snapping ( http://docs.un... Read more
Highlight jumps from "None" to the first texture when pressing the up key
Steps to reproduce : - create a new project- download a texture pack from the asset store- create a cube and add a texture- in the i... Read more
Editor consumes all free memory if run with Nvidia graphics
Editor consumes all free memory until it gets unresponsive and be closed only by "killing" the process. (In the attached video the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field