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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

1

Found in

4.1.0b3

Issue ID

520946

Regression

No

Modify Collider shortcut gets prioritised when trying to use another Shift + shortcut

Scene/Game View

-

Steps to reproduce :

- create a new project
- create a cube
- select the cube and press Shift + V for Vertex Snapping ( http://docs.unity3d.com/Documentation/Manual/PositioningGameObjects.html )
- notice that upon pressing Shift the Modify Collider shortcut is active

Comments (1)

  1. didito

    Sep 29, 2014 08:46

    in general i would say short cuts should not have priority over input field typing.
    we have the same with shift + P and transform utilities plugin ...

    see http://answers.unity3d.com/questions/152708/cant-type-a-capital-p-or-capital-o-in-the-editor.html

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