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6
votes
Fixed

Destroying trigger colliders takes longer than without trigger

Physics

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Mar 01, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open the attached project2. Open scene "scene"3. Play(use the GUI for the steps below)4. Choose the amount of... Read more

0
votes
Fixed
2
votes
Not Reproducible

[LOD Group] Recalculate Lightmap Scale seems to do nothing

Graphics - General

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Mar 01, 2016

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Version/s: 5.3.3p2

Similar to the Bounds button; Recalculate 'Lightmap Scale' Button seems to do nothing. No indication or evidence present that anythi... Read more

0
votes
By Design

[TerrainComponent] 'Height' scalebar disappears when resizing Inspector ...

IMGUI

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Mar 01, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Create new project and scene;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4... Read more

0
votes
By Design

[TextureBlending] Sharp cut edges appear at the border of two overlappin...

Terrain

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Mar 01, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Open attached project and 'test' scene;3. Select 'Terrain' gameobject in the Hierarchy view;4. Clic... Read more

0
votes
Fixed

[RotationBySpeed, SizeBySpeed] Should have "speed range" disabled in the...

Shuriken

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Mar 01, 2016

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Version/s: 5.3.3p2

The "by speed" modules (rotation by speed, size by speed, etc.) are not affected by "speed range" and as such should have it disable... Read more

0
votes
Won't Fix

[Android][iOS]uGUI button is clicked upon onClick event even if a new sc...

Android

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Dec 17, 2015

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Version/s: 5.3.0f4

Reproduction steps:1) Import users submitted project and build for android2) Click on upper button and then press down and hold the ... Read more

0
votes
Fixed

[UWP] StoreLogo.png name is used instead of StoreLogo.scale-100.png

Windows Store Apps

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Mar 01, 2016

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Version/s: 5.3.3p2

StoreLogo.png name is used instead of StoreLogo.scale-100.png. This gives an error in Visual Studio and the asset isn't included Fun... Read more

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