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[WebGL] Video stutters when played on iOS
How to reproduce:1. Open the attached Project "video-player-bug-0"2. Build and Run the scene "Menu" to WebGL3. Access the build on a... Read more
Crash on Undo_CUSTOM_AddComponent when selecting a Prefab in the Project...
Reproduction steps:1. Open the attached “repro-project“2. Select “Ignore“ in the “Enter Safe Mode?“ pop-up3. In the Project window n... Read more
Nested PropertyDrawer doesn't work when there's both an Attribute drawer...
How to reproduce:1. Open the user’s attached “DrawerTests.zip” project2. In the Project window, select “TestObject”3. Observe the “C... Read more
Reorderable ListView item's handles with a "display-none" class become v...
How to reproduce:1. Open the user’s attached “UIToolkitTest.zip” project2. In the Hierarchy window, select “Test Component” GameObje... Read more
Terrain Data Asset has nested "SplatAlpha 1" Assets when it does not hav...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, expand “Assets/Terrain” Asset3. Observe the nest... Read more
The Editor freezes on the "Reload Script Assemblies" window when enterin...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more
Order handles are missing when using UnityEvents
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Rachidia“ scene3. Select the “InteractionTrigger” GameObjec... Read more
[Android][Graphics] The screen is flickering or the Player crashes after...
Steps to reproduce:1. Open the attached “1794047_PauseResume” project2. Disable Auto Graphics API in Project Settings → Player→ Othe... Read more
DeclareDepthTexture.hlsl is different between Unity versions when they a...
How to reproduce:1. Create and open a new URP project2. Open Packages/Universal RP/Shader Library/DeclareDepthTexture.hlsl Expected ... Read more
The handle of a UI Slider cannot be dragged when the UI Slider is render...
Reproduction steps:1. Open the attached "UGUIMultiDisplay" project2. Open the "Assets/Scenes/SampleScene" scene3. Build and Run4. Tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument