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[Linux Editor] Unity fails to launch if installation path contains non-E...
Prerequisites:Any Unity version installed on the Linux machine Steps to reproduce:1. Rename the Unity's installation folder to a non... Read more
[VR]Tree Billboards flip on Z-axis when reaching the corner of the screen
Steps to reproduce:1. Download and open the latest attached project(FlipVRBug.zip)2. Enter Playmode3. Rotate headset or camera left ... Read more
[Linux Editor] Tile Palette window input is not captured, triggers gener...
Steps to reproduce:1. Open any project2. In the menu, click Window->Tile Palette3. Click "New Palette"4. In the opened window, tr... Read more
[Android][.NET 4.6] Traceless crash on devices with Qualcomm Krait CPUs ...
Using Android Java objects on certain Qualcomm CPUs causes a crash when using .NET 4.6. Steps to reproduce:1) Open the attached proj... Read more
Scene references in the Inspector persist after renaming the scene
To reproduce: 1. Open the project, attached by the tester (sceneReference.zip)2. Open the "on" scene and add it to the Build setting... Read more
[Forward] Point light lighting disappears on certain camera angles (Rend...
Reproduction steps:1. Open the attached '958595_Stripped' project.2. Focus Editor camera on 'Level-Part2/Torches/fi_vil_torch02_lit'... Read more
Using ParticleSystem.Emit with Play on Awake enabled triggers a crash
Steps to reproduce:1. Open attached project "CrashSample.zip"2. Load scene TestScene3. Observe that Play on Awake on "Particle Syste... Read more
Objects are not masked when they go further than the border of ScrollRect
To reproduce:1. Open attached Unity project "UIBug.zip"2. Open "RectMask2D" scene3. In the Play Window, choose any of the default re... Read more
"Trying to add UI_Console" and other errors pop up when SetActive() meth...
How to reproduce:1. Open attached Unity project "Dwarf Mountain New"2. Load scene "Game"3. Enter Play mode Expected Result: Game pla... Read more
[V1][OSX][Metal] SSR crash at high load on Metal Editor
Crash (no stacktrace) when using SSR at high load on OSX Metal Editor Repro settings:Blend: PBRQuality: HighIterations: 256 Reduce i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open