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Gravity not affecting object after removing fixed joint
To reproduce:1) Open attached project and scene in it2) Play it3) Select Sphere4) Remove Fixed Joint component Expected: Gravity mak... Read more
Importing animation from Maya causes Unity to crash
To reproduce:1) Create new project2) Try importing attached 'whale_anim.fbx' First time it hanged, afterward it always crashed Unity... Read more
Select Dependencies doesn't track includes of shaders
To reproduce:1) Open attached project2) Right-click SSAOShader3) Select Dependencies Expected: Includes get selected in project view... Read more
"CS1525: Unexpected symbol" error when user passes multiple logical comp...
"CS1525: Unexpected symbol" error when user passes multiple logical comparisons as boolean parameters and comparison contains ">"... Read more
sharedassets0.assets' is corrupted! Remove it and launch unity again err...
Steps to reproduce:1. Open the attached project2. Build the player for your favourite platform (make sure it's development player)3.... Read more
Editor crashes PersistentManager::ReadObject when accessing Unity API wi...
Steps to reproduce:1. Download attached project2. Closed project Results: Editor crashes when closing it Reproduced with: 2018.1.0a2... Read more
[WSA ]Build and Run does not launch an UWP build when using VS2017 Update 4
Steps to reproduce:1. Create a project2. Switch platform to Windows Store3. Build and Run4. Observe the exception Expected result: B... Read more
Play Mode error: TerrainData is missing splat texture 1(CliffAlbedoSpecular
Repro: 1.download Terrain Assets from the the Asset Store package: Standard Assets2.make a new terrain object3.add 2 of those textur... Read more
Audio group doesn't appear in output selection dialog until new group is...
To reproduce:1. Create Audio Mixer2. Create Audio Group3. Add Audio Source to scene4. Select Output on Audio Source5. Notice that Ne... Read more
Freeze after recompiling scripts and trying to make any changes in the e...
How to reproduce:1. Open attached Unity project "Laircraft"2. Load scene "Main Scene"3. Enter Play mode4. Stop Play mode5. Load any ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes