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BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app.BlackBerry won't launch app over another app. It just stalls. Thus far, only... Read more
[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520
To reproduce:1. Import the StandardAssets2. Build & Run for WP8, deploy to a Lumia 15203. Open up the RollerBall scene4. Try int... Read more
[Linux] "PropertiesGUI() is being called recursively" warning produced w...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more
"Graphics.CopyTexture called with null source texture" error when Base C...
Reproduction steps:1. Open the attached “IN-120122.zip” project2. Open the “SampleScene_Error” scene3. Make sure the Game view tab i... Read more
Cloth tethers function is not working in Unity 2019.3
The cloth tethers function is not working in Unity 2019.3. The cloth is always stretched obviously even if I turn "Use Tethers" on. ... Read more
Android build fails to do Gradle errors of multiple external SDKs
Steps to reproduce:1. Open the user's attached project "Line Slice.zip"2. Build it for Android Expected results: Android build compl... Read more
URP Camera prefab fields (Render Type, Renderer, Background Type) are no...
How to reproduce:1. Open the attached 'project-1230082.zip' project2. Open the 'GameObject' prefab in Edit mode3. Select the 'Main C... Read more
Raycasts travel an incorrect distance when a non-normalized Direction ve...
How to reproduce:1. Open attached project "IN-118474"2. Open "ExampleScene"3. Enter Play Mode4. Observe Scene View Expected result: ... Read more
[Terrain Tools] "Download Asset Samples from Asset Store" button is miss...
After install isn't a button anymore for "Download Asset Samples from Asset Store" on the top! You must browse by yourself at Asset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation