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0
votes
Duplicate

[Editor] Can’t select multiple object in Scene view by Command or Ctrl c...

Editor - Other

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Feb 24, 2016

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Version/s: 5.4.0b7

Reproduction steps:1) In any project create two cubes2) Try selecting them both by holding Command or Ctrl button and clicking on th... Read more

1
votes
Fixed

[Profiler][Renderer] Drawcalls for static batching are incorrectly calcu...

Profiling

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Feb 19, 2016

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Version/s: 5.3.2f1

Repro steps:1) Open the project and test.scene2) Make sure Static Batch is enabled and Dynamic Batch - disabled3) Open Profiler and ... Read more

0
votes
Won't Fix

Empty <color> tag in rich text UI.Text produces white coloured text inst...

UI

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Feb 23, 2016

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Version/s: 5.3.2p4

Steps to reproduce:1. Create UI-&gt;Text object2. Change text value so it uses color tag without a parameter (e.g. &lt;color&gt;text... Read more

0
votes
Fixed

OnTriggerExit2D is not called when resizing collider

Physics2D

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Feb 24, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open attached project's scene "1".2. Enter play mode.3. Select test22 game object in hierarchy.4. Change Circl... Read more

1
votes
Fixed

[iOS/tvOS] Artifacts appears on materials Standard shader with metallic ...

iOS

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Feb 15, 2016

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Version/s: 5.3.2f1

1. Open repro_7707952. Build to tvOS Note: artifact intensity increases if it's further away from camera Read more

0
votes
Fixed

[iOS] Standard shader appears metallic on device even though metallic is...

iOS

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Feb 18, 2016

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Version/s: 5.3.2p3

To reproduce:1. Open attached project2. Build to iOS3. Launch the game on a device4. Notice that the clams on the tower have a metal... Read more

1
votes
Fixed

[Batching] Static batching is not working

Graphics - General

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Feb 24, 2016

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Version/s: 5.4.0b7

Repro steps:1) Open the project and test.scene2) Enable Static Batch object and disable Dynamic Batch3) Play and in the profilers Re... Read more

0
votes
Won't Fix

High memory usage while reimporting 170+ objects spritesheet

2D

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Feb 24, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download Interiors.zip.2. Put Interiors1.png and Interiors1.png.meta in Assets folder.(Create two new folders ... Read more

0
votes
By Design

[SpeedTree] Importing an A$ package throws "SpeedTree materials need to ...

Speedtree Integration

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Feb 24, 2016

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Version/s: 5.3.3p1

[SpeedTree] Importing an A$ package throws "SpeedTree materials need to be regenerated" error 2. How we can reproduce it using the e... Read more

0
votes
Fixed

[WSA] Product name containing an apostrophe sign causes issues in App.xa...

Windows Store Apps

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Dec 14, 2015

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Version/s: 5.3.0f4

In "Player Settings" using "Product Name" with an apostrophe (example: User's Project), causes issues in App.xaml.cs and MainPage.xa... Read more

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