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Some types of assets are not loaded when using "AssetDatabase.LoadAllAss...
How to reproduce:1. Open the user’s attached “Bug LoadAllAssetsAtPath PDF.zip” project2. Open Menu > Test > Test3. Observe the... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more
[GPU PLM] [macOS] Lighting bake never completes after changing shadowmas...
Steps to reproduce: 1) Open attached project (HDRP template)2) Load the sample scene3) Make sure that lightmapper is set to Progress... Read more
[Package Manager] Unable to view Preview packages since the "Show previe...
Unable to view & install preview packages from the Package Manager window because the "Show Preview Packages" button is missing,... Read more
[Android] App on Android 12 crashes when connecting Bluetooth headphones...
Reproduction steps:1. Open the user's attached "Sound.zip" project2. Build and Run for Android3. On the device, bring the app to the... Read more
Tags are exported but list stays empty
How to reproduce:1. Create a new project2. Add some tags to a list3. Tag game objects with custom created tags4. Save the scene and ... Read more
Errors in the Console appear when switching UI language to any language ...
Reproduction steps: Open any Unity project Go to the Edit → Preferences → Languages Select any language except English in “Editor La... Read more
Assembly definition "Any Platform" checkbox is useless and does not foll...
How to reproduce:1. Create and open a new project2. Create a Scripting > Assembly Definition file in the Project tab3. Select the... Read more
Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...
To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more
[WSA] Native XAML component does not accept input from Independent Input...
1. Create a new project2. Switch platform to Windows Store3. Go to Build Settings -> Player Settings -> Publishing Settings -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved