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0
votes
By Design

Editor freezes when instantiating a component placed on the same game ob...

Scripting

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Jan 18, 2015

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Version/s: 5.0.0b18

To reproduce:1. Add audio source to scene2. Add attached script to audio source3. Drag Audio source object to Source field on Audio ... Read more

1
votes
Fixed

[FrameDebugger][URP] Grey image displayed when MSAA is enabled

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Jun 07, 2022

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Version/s: 2021.3.26f1, 2022.2.0b1, 2023.1.0a1

When using FrameDebugger with URP and MSAA the camera buffer displays a grey image and the following warning is displayed on console... Read more

0
votes
Fixed

[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...

Video

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Apr 21, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a8

1. Open attached Unity project2. Load SampleScene scene3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is bi... Read more

0
votes
Fixed

[HDRP] Targets array should not be used errors are thrown on clicking "M...

Package: Scriptable Render Pipeline HD

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Apr 17, 2020

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Version/s: 9.0.0, 8.0.1

The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead errors are thrown on ... Read more

0
votes
Fixed

[Daydream] Camera.stereoMirrorMode = true causes visual glitching

VR

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Nov 10, 2016

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Version/s: 5.4.2f2

How to reproduce:1. Open user's attached project2. Build 'demo' scene to Daydream compatible device3. Move the view around4. Observe... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

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Jul 30, 2019

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Version/s: 1.0.3-preview.4

Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more

1
votes
Active

DLSS increases cost of ALL GPU operations, mostly motion blur/LensFlare/...

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Dec 04, 2021

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Version/s: 2021.2.4f1

Re-opened the bug since I managed to repro on 2021.2.10f1. Basically the repro steps are simple, just not 100% of the time:- Retriev... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

0
votes
Fixed

[Package Manager] Unable to uninstall cinemachine package

Packman

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Mar 25, 2020

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Version/s: 2020.2.0a5

-NullReferenceException error is thrown on selecting installed cinemachine package.-Unable to select installed cinemachine package t... Read more

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