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[2D][Tilemaps] CMD + click does not select tile picker
The tooltip says that pressing CMD should automatically detect the tile placed in the tilemap, and to set that tile as the active ti... Read more
'Import Logs' and '... Video' files shows up under Video Clip asset afte...
To reproduce:1. Import any video2. Transcode3. Click Skip All Transcoding button Expected: Transcoding should be cancelled and video... Read more
[Windows 7 only] UI elements do not respond to clicks made via Wacom tab...
Steps to reproduce:1. Open any project2. Add a Button3. Enter Play mode4. Try to click it using a Wacom tablet Expected result: it r... Read more
[iOS] Setting Screen.orientation = ScreenOrientation.Unknown crashes wit...
How to reproduce:1. Open the attached project2. Build and run on iOS device3. Click on "Unknown" button (it will set Screen.orientat... Read more
Unwanted scene dependency can be created when removing script from game...
Steps to reproduce:1. Create new project2. Create Cube prefab and script with public Object Test variable3. Add script to a cube pre... Read more
[OpenGL] Z-fighting when Camera's Near Clipping plane has very small val...
To reproduce: 1. Download and open attached project.2. Open "Scene" scene.3. Enter play mode.4. Notice the Z-fighting in presented c... Read more
[.NET 3.5][macOS] Crash in ves_icall_System_Array_GetLowerBound when cli...
Steps to reproduce:1) Open the attached project.2) Make sure the Console tab is visible.3) Enable Collapse for log messages.4) Enter... Read more
[Editor] Assertion failed error when closing Unity with "Verify Saving ...
Description:Editor throws "Assertion Failed : TLS Allocator ALLOC_TEMP_THREAD" when closing Editor with "Verify Saving Assets" is ch... Read more
Shader with LIGHTMAP_ON keyword doesn't receive shadows on player
To reproduce:1) Open attached project and scene2) Play it to see expected result3) Build and runNotice a different result Comparison... Read more
Reimporting script after reading serialized data in a specific 'Maintain...
To reproduce:1. Open project2. Open Maintainer (Tools > Code Stage > Maintainer)3. Switch to the Project Cleaner tab4. Press S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask