Search Issue Tracker
WebGL build fails with "bracket nesting level exceeded maximum of 256" i...
Steps to reproduce:1. Download and open the attached project2. Attempt to build for standalone Expected result: build succeedsActual... Read more
[Vuforia][iOS] Camera Usage Description remains null after importing Vuf...
To reproduce:1. Make sure you have installed Vuforia's Support (Player Settings -> XR settings -> Vuforia Augmented Reality)2.... Read more
ScrollRect viewport rect dimensions are 0 in the first frame if Scroll B...
Reproduction steps:1. Open the attached project "ScrollViewBug.zip";2. Open the Test scene;3. Enter a play mode;4. Observe the Conso... Read more
[IL2CPP] iOS build crashes on il2cpp::os::SocketImpl::Send when returnin...
To reproduce:1. Open attached project2. In "udpSend.cs" change the IP to an IP that will accept a UDP connection3. Build project for... Read more
[iOS] Files under iOS .bundle are treated as assets
To reproduce:1. Open project attached by the user2. In Project window select "AirshipResources.bundle" and reimport it3. Notice erro... Read more
Assertion failed on expression: 'modifications.empty()' when Dragig Drop...
To reproduce: 1. Download attached project "Unity UI Bug.zip" and open in Unity2. Open "Bug Scene" scene3. Drag and Drop "Object Con... Read more
Particle system with mesh renderer and alignment set to "View" turns the...
To reproduce:1. Open project attached by the user2. Open Test scene and enter play mode3. Notice that mesh on the right is turned up... Read more
Cannot rename objects in the scene when certain UI configuration is set
To reproduce:1. Open attached Unity project "Starship.zip"2. Open "title scene 4" scene4. Try to rename any object in the scene Resu... Read more
NullReferenceException using ModelImporter when restoring from collaborate
To reproduce:1. Open users attached project "AssetImporterNull.zip"2. Enable collaborate and push to the cloud3. Delete Models > ... Read more
[iOS][Simulator] Crash with 'ViewWillTransitionToSize_DefaultImpl' when ...
Reproduction steps:1. Crete a new Unity project.2. Set Target SDK to Simulator SDK in 'File > Build Settings > iOS > Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
- UxmlNamespacePrefix does not apply when using UIBuilder documents