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Jit compilation fails on a generic method
There's a plugin with two generic methods one of which causes jit compilation to fail with the following error. ExecutionEngineExcep... Read more
Cubemap Face size is not restoring texture quality to the original textu...
Cubemap Face size is not restoring texture quality to the original texture's quality. When the cubemap face size dropdown is changed... Read more
Custom menus does not show up in menu bar before the menu is activated
Custom menus does not show up in menu bar before the menu is activated. 1. Create an Editor script with the following code://JS@Menu... Read more
Return from sleep throws assert "FALSE != getCursorPositionResult" if ed...
Return from sleep throws assert FALSE != getCursorPositionResult if editor is in playmode. Repro:Given you're in windows1. Create a ... Read more
Formatting of the Inspector breaks / causes overlapping text
If Text param of an element in a GUIContent fixed array contains a new line, formatting of the inspector breaks / causes overlapping... Read more
Game View is hidden after undocking, starting and stopping
1) What happened Editor - Game View: When undocking, starting and stopping the Play Mode makes the Game View hides behind the Hierar... Read more
Audio clips for OGV movies replay snippet of audio
Could not reproduce the infinite loop, but could reproduce (in Version 4.0.0b10 (16de4509c348)) that Audio Clips for OGV movies repl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand