Search Issue Tracker
By Design
Votes
1
Found in
4.0.1f2
Issue ID
529957
Regression
No
Delay while playing audio on Android
It is a known issue in Android OS itself. The delay depends on the Android version (newer versions tend to have smaller delay). In Unity we have done as much as we could and now all we can do is to wait for Google to make appropriate improvements in the Android OS. Check out the audio talk from Google IO 2013: https://developers.google.com/events/io/sessions/325993827
There Google's engineers explain the current situation of audio in Android, why it is like that and what is being done to improve it.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
Add comment