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Log Message SPAM When Hololens is connected via Holographic Emulation to...
Steps to reproduce:1. Open the attached project2. Open the main.unity scene3. In Player Settings, enable Virtual Reality Support and... Read more
[Controller][Gamepad][Input][Mac] Game launcher input tab does not allow...
Reproduction steps:1. Create new project2. Build and Run for standalone3. Open Input tab on game launcher4. Double click on any of t... Read more
Crash on GameObject::GetSupportedMessagesRecalculate when importing Unit...
Reproduction steps:1. Open Unity editor and create a new project2. Drag UnityUIExtensions.unitypackage to Project window3. In the Im... Read more
RectTrasform's bounding box does not update when rotating UI elements
To reproduce:1. Open user's project2. In Hierarchy window, find Image game object with RectMask2D3. Press T to check RectTransform's... Read more
Animator Transition lines become thick and overlay the properties pane w...
Animator Transition lines become thick and overlay the properties pane when swithing OpenGL<->Metal After switching between Op... Read more
[Collab] User loses all data in hierarchy after updating the project
Steps to reproduce: 1) User 1 creates a cube in an empty project and pushes through collab.2) User 2 pulls the project. He adds a ch... Read more
[Linux] "Cursor.lockState" Not displaying cursor after going from "Locke...
Reproduction steps: 1. Open "lockmouse_test.zip" project2. Build for Linux Standalone3. Launch the app4. Move the mouse cursor aroun... Read more
[IL2CPP][Android] Unity CIL Linker fails to run when compiling assemblie...
Android builds fail when assemblies that utilize iOS code are used in the project, even though the code isn't used directly. This af... Read more
[Android] Asus K011 does not show a StreamingAsset video
To repro:1) Open attached project2) Build and run on a Asus K011 device Expected result: a video can be seen on the screenActual res... Read more
GCSettings.LatencyMode property setter does not change the actual value
To reproduce:1. Open project attached by QA2. Open scene "a"3. Hit play -- This will activate a script that prints System.Runtime.GC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class