Search Issue Tracker

0
votes
Fixed

Ugly self-shadowing on a lightmapped buit-in sphere

Global Illumination

-

Jun 18, 2010

-

Version/s: 3.0.0b2

To reproduce: 1. Open attached project (the last one).2. Check the bands on the built-in sphere and also the dark patches. I tried c... Read more

0
votes
By Design

Placement of parent/child gizmos

Scene/Game View

-

Jun 27, 2010

-

Version/s: 3.0.0b2

To Reproduce: 1. Create number of cubes.2. Create an empty gameobject, and set is as parent of the cubes.3. Select all the children,... Read more

0
votes
Postponed

PCT images look wrong with some compression settings

Assets Management

-

Jul 04, 2010

-

Version/s: 3.0.0b3

After switching platform to Android, all images are converted to 256 colors (as it seems). Although the image preview says it's 16 b... Read more

0
votes
Not Reproducible

Copying but not pasting an object still modifies the level

IMGUI

-

Jul 07, 2010

-

Version/s: 3.0.0b3

Repro: - Select and object in the Hierarcy and press ctrl/cmd + c to copy- Open another scene Result: Save changes dialog appears.Ex... Read more

0
votes
Not Reproducible

Editing Layer names gives warnings prematurely

Inspector Functionality

-

Jul 08, 2010

-

Version/s: 3.0.0b3

- Go to the layers pane- Edit one of the layer names. Name it '1'- Edit another. Name it '12'.- Observe that as soon as you type in ... Read more

0
votes
Not Reproducible

TextFields interfere in the editor

Window management

-

Jul 12, 2010

-

Version/s: 3.0.0b3

To Reproduce: 1. Open attached project and choose Window>Window Test2. Click "Add Window" twice3. Enter unique text in the six fi... Read more

0
votes
Postponed

We should collect FBX exporter errors and warning during conversion

-

Jul 12, 2010

-

Version/s:

Attached mesh looks corrupt when imported from FBX. FBX exporter gives a bunch of warnings and one error when exporting it. The erro... Read more

0
votes
Not Reproducible

Popup list is positioned incorrectly in Editor Window

Window management

-

Jul 15, 2010

-

Version/s: 3.0.0b3

To Reproduce:1. Open tha attached project.2. Go to Menu -> Popup Bug -> Open Window.3. Select the "Second" -> "ten" subitem... Read more

0
votes
Fixed

Terrain: trees should use the GO transform when placed on terrain

Terrain

-

Jul 20, 2010

-

Version/s: 3.0.0b4

Since the Tree Creator was designed to only create trees over a certain size we need a way to be able to scale the trees after creat... Read more

1
votes
Postponed

Dialogs open on wrong monitor in multi monitor setup (Windows)

Window management

-

Jul 27, 2010

-

Version/s: 3.0.0b4

Dialogs are opened on the main monitor. EXPECTED:Dialogs should open on the monitor with Unity's main window. REPRO:1. Make sure to ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.