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Frame Debugger displays incorrect output when FidelityFX Super Resolutio...
Reproduction steps:1. Open the attached “IN-121644.zip” project2. Open the “SampleScene” scene3. Open Window > Analysis > Fram... Read more
Performance issues in Play Mode when quickly hovering the mouse cursor o...
Steps to reproduce:1. Create a new Project2. Create about 40 GameObjects in the Hierarchy3. Enter Play Mode4. Enable Stats5. Start h... Read more
IAP Catalog remove product “x” and add product “+” buttons are not consi...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
var VisionOSEDRHeadromm has a comma instead of a dot when building with ...
How to reproduce:1. Configure your local OS localization to German Localization2. Create a new project3. Open the Package Manager wi... Read more
Enabling “Sample Loader One Custom” in XR Plug-in Management throws “Una...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Find and install XR Plugin Management package4. Open ... Read more
Horizontal scrollbar is not shown when drag resizing columns
Steps to reproduce: Enable Hierarchy V2 for the Scene Hierarchy Resize any column large enough to make the horizontal bar visible Ac... Read more
Pointer delta is lost when input merging occurs on the release frame
How to reproduce:1. Open the project “IN-113318_InputSystem”2. Open the scene “Trumpet”3. Enter Play Mode4. Click and fling the mous... Read more
Memory leak occurs when focused on Player while using Direct3D12
How to reproduce:1. Open the attached “IN-121512” project2. Open the SampleScene3. Build and Run the project4. After the Player is b... Read more
Baked Global Illumination produces incorrect lighting colors when Vertex...
How to reproduce:1. Open attached project "IN-120856"2. Open the "SampleScene"3. Observe Scene View4. Change the Scene View Draw Mod... Read more
TextShadow properties are not applied when displayed in a custom MenuIte...
How to reproduce:1. Create a new project2. Import “ShadowTest.cs”3. Open the custom Window (Window > UI Toolkit > Shadow Test)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects