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NullReferenceException is thrown and the Shader Graph editor window is c...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New HDRP Lit Shader Graph.shadergraph” Shader Graph ed... Read more
Shader Graph with HDRP and Universal Active Targets is not SRP Batcher c...
How to reproduce:1. Open the “SRPTests.zip” project2. Open the “SampleScene”3. Select the “HDRP” Quality level setting4. Open (by do... Read more
IL2CPP error is thrown and the build fails when building project for the...
Reproduction steps:1. Open the “ReproProject“ project2. Build And Run the project (File > Build And Run) Expected result: The pro... Read more
The inspector window freezes when saving changes in the custom material
Reproduction steps:1. Open the attached “BugRepro” project2. Click on the "Funly_Sky_StarrySky" material in the Project window3. Res... Read more
CommandBuffer breaks when re-entering the Play Mode
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/WeatherMaker/Demo/Scenes/DemoSceneBlank.unity” Scene3.... Read more
Unlit/Texture material shader is not rendered if added as a skybox in li...
To reproduce:1. Create a new project2. Create a new material3. Select the material and change the shader type to Unlit/Texture4. Ope... Read more
"Compiled shader" in the player log is misleading
When a shader variant is sent to the GPU driver for processing and logging is enabled, we print a message "Compiled shader ...". The... Read more
Textures become missing when AssetBundleCreateRequest.assetBundle is cal...
Reproduction steps:1. Open the attached “AssetBundleTest.zip” project2. Go to the menu: Tools > Build AssetBundles3. Build and ru... Read more
Wrong position and rotation values are returned when using transformAcce...
Reproduction steps:1. Open the attached “My project.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play... Read more
Collider2D prevents UI Pointer events when the Order in Layer is the same
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter Play Mode4. Hover the mou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument