Search Issue Tracker
ProBuilder custom "Set Double-Sided" MenuAction is disabled even when >=...
Reproduction steps:1. Create and open any new project2. From the Package Manager install the ProBuilder package3. From the Samples t... Read more
Editor performance degrades when PlayableDirector with multiple bindings...
Steps to reproduce:1. Open the attached “IN-116503_PlayableDirectorTest - FAV 3 - New Project - URP.zip“ project (link in the intern... Read more
Importer gets in an endless loop, or "This default asset was generated b...
Reproduction steps:1. Open a new project2. Drag and drop the attached audio file “ReproAudio“ in the Project window3. Observe Expect... Read more
[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...
Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more
[UI Toolkit] Missing documentation about RegisterValueChangedCallback be...
Steps to reproduce: Open the attached project Open the TestScene Observe the Game view: in-game UI displays a text field with a valu... Read more
The input and output have incompatible types error is shown in VGX graph...
Steps to reproduce: Create a new HDRP project Create Visual Effects > Visual Effect Graph > Minimal System Add a Skinned Mesh ... Read more
[UI Builder] The last selected object in Preview mode remains stuck in a...
Steps to reproduce: Open the attached project Open the TestDocument.uxml file in UI Builder Enter Preview mode Select the Canvas Exi... Read more
Audio preview stops in Editor when Unity loses focus and "Run in Backgro...
Reproduction steps:1. Open the attached “IN-120835.zip” project2. Go to Edit > Project Settings > Player > Resolution and P... Read more
Ray Tracing Shader link to the documentation isn’t working
Reproduction steps:1. Create a new project2. Create > Shader > Ray Tracing Shader3. Select newly created Asset and click on qu... Read more
UI Overlaps when switching Render Pipeline Asset for different Quality L...
Steps to reproduce: Create any HDRP Project Navigate to Edit > Project Settings > Quality Switch out the Render Pipeline Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed