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Editor just crashed on opening tabs in Connect window
Can't reproduce this and got this only once for now. 1 Basic Networking(Multiplayer) project was opened in Editor2 I built Standalon... Read more
[iOS][Android] Standard shader with emission produces dark artifacts on ...
1. Open attached project2. Build to iOS3. Artifacts will appear on object Note: Look at image attached by user(upper object how it s... Read more
[GrabPass] Matrial with GrabPass shader renders much brighter on OpenGL ...
Materials using a shader with GrabPass appear much brighter in the game view in GLCore, Linear color space, in forward or legacy ver... Read more
[iOS][Mono] XML deserialisation for uLong returns the wrong value with M...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that in the console two values are printed: one is the input... Read more
[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...
Preconditions:Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1. Op... Read more
[Edge] Infinity is displayed as 0.
Steps to reproduce.1. Build and run attached project.2. Open it in MS Edge.3. Click on button "Normal Infinity.".4. On the left box ... Read more
[tvOS] Splash Image property is cleared every time the project is played...
To Reproduce: 1. Open the attached project (or any other project).2. Set AppleTV splash image to any png file.3. Play any scene in e... Read more
Dead scripting wrappers contribute to Asset GC workload
Steps to reproduce: 1. Open attached project2. Open scene "UnityGCTest"3. Open profiler4. Run scene5. In profiler, notice spikes tha... Read more
Scrolling scaled Game View randomly changed scale value
How to reproduce:1. Open provided example project2. Execute "Window > Game" from main menu3. Set Scale to 5x in Game view4. Notic... Read more
Inspector lock state is lost once any editor window is maximized and min...
Steps to reproduce: 1. Open attached project2. In project tab, select "bugreport.txt" and lock its inspector3. Maximize any game win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center