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Inconsistant ellipsis (...) in top bar menu UI
The following items should be changed to have ellipsis (...) at the end:Most items under File should have ... since they need extra ... Read more
Extra data is added to materials when extracting and reimporting .usd, ....
How to reproduce: Open the project "IN-66095" Open the “SampleScene” scene Select “Root“ GameObject from the Hierarchy window, open ... Read more
Numbers get appended to material names when extracting and reimporting ....
How to reproduce: Open the project "IN-66089" Open the “SampleScene” scene Select “Root“ GameObject from the Hierarchy window, open ... Read more
”CommandBuffer: temporary render texture not found while executing” warn...
How to reproduce:1. Create a new URP project2. In the Project window select “PC_RPAsset” (Assets > Settings > PC_RPAsset)3. In... Read more
Selection of asset is lost when creating assets when AssetDatabase calls...
How to reproduce:1. Open the user’s attached “postprocessor-deselect.zip” project2. In the Project window, select “Test.prefab”3. In... Read more
Build Profile - Platform Browser: Top window section isn't consistent to...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build Profile" button, which is displayed i... Read more
Unnatural shadow behavior when using two Directional Lights, and the Int...
How to reproduce:1. Open the “sw6-cqa-simulator” project2. Open the "Game" Scene (Assets > Scenes > Game)3. Move around the Sc... Read more
The Game view window is all gray when the Game view is opened using a sc...
How to reproduce:1. Open the "GameViewBork.zip" project2. Open the "Test" scene3. Run the "ShowBrokeGameView.cs" script (Custom >... Read more
[WinArm][DX11] Crash with Failed to present D3D11 swapchain
Steps to reproduce: Open any Unity project on a Windows Arm machine Open either File>Build Profiles... (Editor version 2023.3.0b3... Read more
The "Create Node" menu in the Shader Graph can't be controlled by arrows...
How to reproduce:1. Open the user-attached project “ScenarioWeek”2. Open any ShaderGraph Asset3. Open the “Create Node” menu4. Press... Read more
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