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Missing LowLevel Physics API
The following important Box2D API items are available but not exposed: PhysicsBody.ClearForces() PhysicsBody.WakeTouching() PhysicsS... Read more
Return value and out parameter get scrambled when a Custom HLSL Operator...
How to reproduce:1. Open the project: “IN-113884_VFXHSL”2. Enter Play Mode3. Observe the Game View Expected result: Two squares show... Read more
Unity Hub Project name dropdown doesn’t close when the dropdown is click...
Steps to reproduce: Open Unity Hub Click the "New Project" button Click on the Project name dropdown to open it Click on the Project... Read more
Add Control Scheme window closes when trying to add Device Type to a lis...
How to reproduce: Create and open a new project Install the Input System package in Package Manager (Windows → Package Management → ... Read more
[URP] Crash on GameObject::QueryComponentByType when accessing a compone...
This was originally reported as related to reflection probes, but it turned out that the root cause was in scene template code. See ... Read more
MissingReferenceException occurs when entering Play mode with a locked G...
Reproduction steps: 0. Make sure your Enter Play Mode Settings are set to "Reload Domain and Scene", no other mode reproduces the is... Read more
Font kerning breaks at runtime when multiple UI Documents use different ...
How to reproduce:1. Open the “IN-116799” project2. In the Hierarchy tab, select UIDocument (1) GameObject 3. In Inspector, disable t... Read more
The "Build and Run" Menu option tries to build for the selected Build Pl...
Reproduction steps:1. Create or open any project2. Open the Build Profiles window3. Select a standalone profile and make it active (... Read more
Entities lose references to the InputActionAsset when launching the proj...
How to reproduce: Open the “IN-119102.zip“ project directory and delete the Library folder Open the “IN-119102.zip“ project Enter Pl... Read more
HDR Output gets disabled in the Editor when Reflection Probe is enabled ...
Reproduction steps:1. Make sure your display supports HDR and HDR is enabled2. Open the attached “IN-119083.zip” project3. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc