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5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more
[animation] re-ordering layers changes layer selection
After dragging an Animator layer to re-order it, another layer becomes selected and the Animator still displays the originally selec... Read more
Listening multiple hosts can not add external connection
Steps to reproduce:1. Download and open project " uNet bug report"2. Open and build project's scene "scenes/uNet transform sync"3. P... Read more
5.4.0b5: Regression: "Batches", "Saved by batching" and "SetPass" calls ...
Rendering stats in 5.4 (b5) display double the amount of batches/setpass calls than before. Read more
[AW] Importing animations with constant / stepped keyframe tangents crea...
How to reproduce:1. Open the attached project2. Open AnimationCurves scene3. Open Animation Window and select AnimationConstant game... Read more
[AW] IndexOutOfRangeException when trying to check curves of specific an...
How to reproduce:1. Open the attached project2. Open AnimationCurves scene3. Open Animation window4. Select AnimationConstant gameob... Read more
Draw order of UI elements isn't consistent
Steps to reproduce: 1. Open attached project2. Open scene "LayerError"3. Run it4. Notice that draw order of blue and green rectangle... Read more
Configuration window "Select monitor" has different display's numbers th...
Configuration window "Select monitor" has different display's numbers than "Screen resolution" settings in Windows Please find a scr... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more
[Anti-Aliasing / Depth of Field] New effect scripts cause occasional UI ...
New Anti-Aliasing + Depth of Field effects on camera cause UI images in the vicinity to momentarily swap with what looks like a scra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow