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Project is still shown as loading in Unity Hub when Editor loading scree...
Reproduction steps:1. Open Unity Hub2. Press “New project” button3. Press “Create project” button4. Click “X” icon on Editor loading... Read more
Light baking fails with errors when Generating Lights in project with Te...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Project Settings window3. In Player > Other Set... Read more
Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recen...
Reproduction steps: 1. Open the attached project “ReproProject”2. Connect a Meta Quest device3. Put on the headset4. Enter Play Mode... Read more
Crash on Material::GetShader when pasting an unusually large block of te...
How to reproduce:1. Open the attached “IN-11978.zip” project2. Open the “SampleScene”3. Open the “crash_text.txt” file4. Select all ... Read more
Text overlap and is unreadable in Inspector > Terrain Paint Texture afte...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. In Hierarchy window create Terrain GO3. Make sure Terra... Read more
Project Settings Volume documentation button in the Graphics tab does no...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
[Mac Editor] Unity Editor icon does not follow macOS Tahoe guidelines
Steps to reproduce: Open the unity editor on macOS Tahoe Look at the dock Actual results: The icon is in "squircle jail" Expected re... Read more
TextMeshPro UV2 custom data not rendering for off-screen text with RectM...
Reproduction steps:1. Open the attached “IN-118828_fontTest.zip” archived project2. Open the “Assets/Scenes/SampleScene.unity“ Scene... Read more
Dragging and dropping a system that contains event context to create nes...
Steps to reproduce: Open the attached package Open Parent VFX Drag and drop Event VFX to Parent graph Actual results: Crash Expected... Read more
Existing assets' references are lost when pasting in copied sub-assets
How to reproduce:1. Extract and open the attached “IN-115691.zip“ project2. Open the Assets/Case-CopyFromSubAssetBank/Case-CopyFromS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used