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Crash on GfxDeviceD3D12Base::DrawBuffersCommon while using Direct3D12 as...
Reproduction steps:1. Open the attached "crash_IN-66281" project2. Observe the crash Reproduced with: 2022.3.20f1Not reproduced with... Read more
VectorImage bounding-box is too small with some shapes
Steps to reproduce: 1. Open the project VectorImageMask 2. Open the test window Tools/VectorImageMaskWindow Actual results: The shap... Read more
[visionOS] Windowed builds Fail when PolySpatial packages are installed ...
How to reproduce:1. Download and open the attached project2. Build the project with PolySpatial and XR disabled in the Player settin... Read more
Vision build crashes with a non-actionable error
How to reproduce:1. Download and open the attached project2. Build and run the project on visionOS3. Observe the crash RequestCreate... Read more
Empty string is returned when using AssetImporter.userData
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test Scene.unity” Scene3. Select the “Test” GameObject... Read more
Nested coroutines get stopped when calling StopCoroutine()
Steps to reproduce:1. Open the attached "bug-stopcoroutine-2022.3.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter ... Read more
[Android] Excessive Z-fighting occurs between two polygons when on Android
Reproduction steps:1. Open the attached project “Zproject”2. Build And Run on Android3. Observe the train GameObject windows Expecte... Read more
”Field type UnityEngine.UIElements.BoundsIntField is not compatible with...
How to reproduce:1. Open the attached “grid.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Set the Inspector window ... Read more
Pan Tool gets stuck when the Context Menu is called while using the tool
How to reproduce:1. Create a new project2. Activate the Pan Tool with the Middle Mouse Button3. Activate the Context Menu (with the ... Read more
[WebGL] [Mobile] Keyboard doesn't pop-up on mobile in the WebGL Player w...
How to reproduce:1. Open the "IN_68850" project2. In the Build Settings select the WebGL Platform3. Press Build4. Host Build folder ... Read more
All about bugs
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