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[WebGPU] A "TypeError" error is thrown when playing a video with the Vid...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Build Profiles window (File > Build Profiles)3. Switch the Platf... Read more
Render Scale affects UI and Lens flares
Steps to reproduce: 1. Open attached repro project 2. Load the Scene 3. Look at the game view Actual results: !image-2024-03-13-14-1... Read more
[URP][RG][NRP][Metal] Console warnings are generated when using RenderGr...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Hover over the black sphere4. Observe the console win... Read more
Unrelated Objects/Metadata are assigned to samples past the last one wit...
Reproduction steps:1. Open the "IN-70846.zip" project2. Open "Assets/Scenes/Terminal/TerminalScene"3. Enter Play mode4. Open the Pro... Read more
Editor crashes when Burst 1.8.13 is installed
Original slack thread: https://unity.slack.com/archives/CBZ9KFENR/p1710339614352379 Steps to reproduce: 1. Open a new project 2. Ins... Read more
[WebGL] Video stutters when played on iOS
How to reproduce:1. Open the attached Project "video-player-bug-0"2. Build and Run the scene "Menu" to WebGL3. Access the build on a... Read more
Crash on Undo_CUSTOM_AddComponent when selecting a Prefab in the Project...
Reproduction steps:1. Open the attached “repro-project“2. Select “Ignore“ in the “Enter Safe Mode?“ pop-up3. In the Project window n... Read more
Nested PropertyDrawer doesn't work when there's both an Attribute drawer...
How to reproduce:1. Open the user’s attached “DrawerTests.zip” project2. In the Project window, select “TestObject”3. Observe the “C... Read more
Reorderable ListView item's handles with a "display-none" class become v...
How to reproduce:1. Open the user’s attached “UIToolkitTest.zip” project2. In the Hierarchy window, select “Test Component” GameObje... Read more
Terrain Data Asset has nested "SplatAlpha 1" Assets when it does not hav...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, expand “Assets/Terrain” Asset3. Observe the nest... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used