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ScriptableObject strips classes from packages when these classes are use...
How to reproduce:1. Build And Run the attached project2. Observe the texts Expected result: Texts are:This is message 1.And this is ... Read more
Code Editor debugger shows different values than the Inspector when obse...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScenes“ Scene3. Open the “Assets/TestScri... Read more
Crash on core::StringStorageDefault<char>::assign when selecting "Quit" ...
Reproduction steps:1. Open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. Observe the project ope... Read more
The PolyBrush brush deactivates when it is dragged outside of a certain ...
How to reproduce: Create a new project Install the PolyBrush Package Create any 3D GameObject in the Scene view Open the PolyBrush w... Read more
Low FPS when rotating Splines with a mesh using SetKnot
How to reproduce:1. Open the user’s attached “SplinesPerformance.zip” project2. Open “SplinePath Sample” Scene3. Enter Play Mode and... Read more
Crash on mono_class_get_flags when running various Unity processes
A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more
[Quest][OculusXR] CPU/GPU reported by OVRMetrics is 2x higher with Oculu...
Steps to reproduce:1. Open the attached user's project "URP VR 2023.zip"2. Make sure OVR Metrics tools are installed via Meta Develo... Read more
Adding URP to a project does not respect Camera's Target Eye value
Steps to reproduce:1. Open the attached user's project "VR Spectator.zip"2. In the Hierarchy, select the "VR Spectator Camera" GameO... Read more
Crash on WorkerManagerASIO::OnMessageReceived when performing various Un...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes predominantly occur in ope... Read more
CreateSkyboxRendererList missing in RenderGraph API
[https://forum.unity.com/threads/introduction-of-render-graph-in-the-universal-render-pipeline-urp.1500833/page-3] A user provided r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled