Search Issue Tracker
"Assembly with name 'Unity.InternalAPIEditorBridge.005' already exists" ...
Steps to reproduce: 1) In an empty Unity project, edit the Packages/manifest.json file and set its contents to the following: {"depe... Read more
Scene view bounces when zooming out using a trackpad
How to reproduce:1. Create a new project2. In the Scene window, zoom using a trackpad3. Observe the result Expected result: View doe... Read more
Post-processing is disabled when using Blitter.BlitTexture
How to reproduce:1. Open the attached project "IN-70700.zip"2. Open Assets/Scene.unity3. Select Assets/Settings/PC_Renderer.asset4. ... Read more
TwoPaneSplitView CollapseChild doesn't work when the pane is first drawn
How to reproduce:1. Open the user’s attached “Bug.zip” project2. Go to Menu > Window > Two Pane Window3. Observe the result Ex... Read more
Input System "One Modifier" fires event when regardless of which button ...
How to reproduce:1. Open the user’s attached “input system test.zip” project2. Enter Play Mode3. In the Game view, hold the left mou... Read more
[Silicon] Artifacts are visible in a shader when it has a dither pattern
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game vi... Read more
RenderDoc Capture contains no data when capturing with RenderDoc.BeginCa...
How to reproduce:1. Open the attached project "IN-70656.zip"2. Open Assets/Scenes/SampleScene.unity3. Right-mouse click on the Game ... Read more
Unity Logo texture is included in builds even when Splash Screen is disa...
How to reproduce:1. Open the “2022.2.0a5_splashTexture“ project2. In Player Settings disable Splash Screen3. In Build Settings make ... Read more
[Quest 3] The eyes are offset slightly on the Quest 3 when capturing and...
Steps to reproduce:1. Open the attached user's project "MinMetaReproProject.zip"2. Switch to Android Platform3. Make sure either Ope... Read more
No audio output when using the visionOS build
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project for visionOS3. Listen for audio output Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used