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Reloading domain while Audio Random Container window is hidden breaks th...
Steps to reproduce: Create and open an empty project. Import the attached script "NewMonoBehaviourScript.cs". Create an ARC asset (A... Read more
[UI Builder] Fit viewport fails when canvas has been adjusted
Steps to reproduce: 1. Create a new project 2. Open the UI Builder and add a Button to the canvas. Press f in the view to focus on t... Read more
[Quest3] Meta Spatial Anchor feature while using the OpenXR runtime outp...
Steps to reproduce:1. Open the attached project "BrokenSpatialAnchors.zip" and switch platform to Android2. Connect a Meta Quest 3 h... Read more
Crash on Rendering.ScriptableRenderContext:Submit_Internal_Injected when...
Reproduction steps:1. Open the attached project ("IN-66107_C...Unity")2. Open scene ("Assets -> Scenes -> Tests -> Missile ... Read more
Shader's _CameraDepthTexture is not read when the Camera is rendering to...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Frame Debugger... Read more
Drawing a full circle with Painter.Arc() has straight edges when precede...
Steps to reproduce: Using Painter2D(), do a MoveTo(center) and Arc(center, 100, 0, 0360), Do a Fill() Actual results: The circle has... Read more
Custom fonts aren’t applied to TextMeshPro Text when using <font> tag
How to reproduce:1. Open the user’s attached “UnityDebug.zip” project2. Observe the text in the Game window Expected result: Text ha... Read more
BadImageFormatException is being thrown after creating URP or HDRP Templ...
How to reproduce:1. Create a new project using a 2D (URP) (or any HDRP or URP) Template2. Observe the Console Expected result: No Er... Read more
[GameActivity][UI Toolkit][Android] Text field becomes multiline during ...
How to reproduce:1. Open the “IN_69695” project2. Open the “New UXML Template” asset3. Select the “TextField”4. In the Inspector mak... Read more
[UI Toolkit][Android] Focusing TextField using a physical keyboard with ...
How to reproduce:1. Open the “IN_69694” project2. In the Build Settings make sure Android Platform is selected3. In the “Run Device”... Read more
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