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The Console window shows memory leak warnings when previews or icons of ...
How to reproduce:1. Open the attached “preview_memoryleak_issue” project2. Ensure the Inspector window is open, or that the icon siz... Read more
Assets referenced from Static Fields are unloaded when the Scene gets re...
Reproduction steps:1. Open the attached “static_reset.zip” project2. Observe the Console Expected result: No errors are logged since... Read more
OnDrawGizmos functions are ignored when loading an additive Scene
How to reproduce:1. Open the attached “additive_scene_gizmo_issue” project2. Open the “SampleScene”3. Click and drag the “Example” S... Read more
[URP] Incorrect unity_WorldToCamera and unity_CameraToWorld matrices are...
How to reproduce:1. Open the attached “WorldToCameraMatrixRepro.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Ob... Read more
The base system does not run when subclassing a system and the assembly ...
How to reproduce:1. Open the attached “My project.zip“ project2. Enter Play Mode3. Observe the Console Expected result: “SUBCLASS“ a... Read more
[Linux][Version Control] Crash on gtk_css_provider_get_named when checki...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the Unity Version Control window (Window > Unity Version Cont... Read more
Memory leak when Application.runInBackground is set to false and the Edi...
Reproduction steps:1. Open the attached "Repro" project2. Open “Assets/Scenes/SampleScene” scene3. Open Task Manager4. Enter the Pla... Read more
First element of the List isn't reorderable and breaks the layout when u...
How to reproduce:1. Open the “BugReport” project2. Open the “BugReport01” scene3. Select “Test01” GameObject in the Hierarchy4. Obse... Read more
Crash on "UnsafeUtility_CUSTOM_MemCpy" when using Asian alphabets in the...
How to reproduce:1. Open the attached “IN-52317.zip” Project2. Open the “SampleScene”3. Enter Play mode Expected result: Play Mode i... Read more
Values are not always displayed when changing it if using OnGUI
How to reproduce:1. Open the user’s attached “onGUI_Bug_Test.zip” project2. Enter Play Mode3. Observe the displayed value in the fie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject