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[Test Runner] When "MissingMethodException" is thrown while running Play...
Reproduction steps: 1. Open "MinimalRepro" project2. "Window" -> "Test Runner" -> "PlayMode" -> "Run All"3. See that there ... Read more
PSD containing pixels of varying transparency but none fully transparent...
Warning: this was not reproduced on 2018.1.0a1, but I wanted to let the development team know about it in case it's something import... Read more
FindAncestorComponentImpl crashes on Scene load
To reproduce: 1. Download attached project "Banish.zip" and open in Unity2. Open "Alex Tran Scene" scene Expected Result: Unity Edit... Read more
Editor crashes after undoing the deletion of an object with a disabled P...
Steps to reproduce:1.Open attached “ UndoCrash.zip” Unity project2.Open scene “Scene"3.Delete “GameObject” object in Hierarchy4.Undo... Read more
WWW does not expose response headers for http return code 204
To reproduce: 1. Open the project, attached by the user (SimpleWWWTest_U20172.zip)2. Open "SimpleWWWTest" scene3. Enter Play mode4. ... Read more
Running a playmode test while recompiling can get the tester stuck
To reproduce:1) Create new project2) Open Test Runner Window3) Enable Playmode Tests (and restart editor when prompted)4) Create Pla... Read more
[UI] Dropdown list does not copy the parent canvas layer when the panel ...
Steps to reproduce:1. Open user attached project2. Change render mode to Screen Space - Camera3. Assign a main camera4. Add a new so... Read more
Editor crashes when exiting play mode or closing the Editor at <lambda_4...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the SpectralViewSample scene4. Play the sc... Read more
[OSX] Instantiating GameObject from prefab with script that returns its ...
To reproduce:1. Open project2. Play scene Expected: 'I have Enabled and my position is: (2.0, 2.0, 2.0)' will be thrown to consoleAc... Read more
[OSX] GFX Crash on multiple calls to Screen.SetResolution() on Mac Os St...
Steps to reproduce:1. Open user attached project2. Open crash_res.unity scene3. Build & Run the game4. Spam "n" key until:- get ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera