Search Issue Tracker
Fixed in 2018.3.X
Votes
6
Found in
2017.2.0f2
Issue ID
958281
Regression
No
[UI] Dropdown list does not copy the parent canvas layer when the panel is opened
Steps to reproduce:
1. Open user attached project
2. Change render mode to Screen Space - Camera
3. Assign a main camera
4. Add a new sorting layer below the Default one
5. Choose the new sorting layer for the "Canvas" game object
6. Play the scene, click on the dropdown
7. Notice that that the dropdown list appears behind of the object
Expected result: Dropdown list should copy the parent canvas layer when the panel is opened
Reproduced in: 2018.1.0a1, 2017.3.0b4, 2017.2.0f3, 2017.1.2p1, 5.6.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment