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Incorrect size of environment depth texture is returned when using “TryA...
How to reproduce:1. Open the user’s attached “ARFoundation-samples-unity.zip” project2. Add “Debug.Log(depthImage.width + " " + dept... Read more
Post Processing effects are functional when they are toggled Off and not...
How to reproduce:1. Open the user's attached "Granville.zip" project2. Open the "SampleScene" Scene3. Select the "Main Camera" GameO... Read more
[tvOS] Errors are thrown in the Console when XR packages are present
How to reproduce:1. Open the attached Project "tvosTest.zip"2. Switch the Build Platform to tvOS3. Observe the Console Expected resu... Read more
[Linux] Crash on __fsetlocking when importing new assets from the Asset ...
Reproduction steps:1. Create a new project2. Drag Assets from the Project window to File Exploreror1. Create a new project2. Import ... Read more
UIToolkit ScrollView element speed is unaffected by Scroll Deceleration ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Open the Simulator window ... Read more
”Look rotation viewing vector is zero” is logged when using the “Spline ...
How to reproduce:1. Open the user’s attached “My project (3).zip” project2. Enter Play Mode, open the Scene window and select “Cube”... Read more
The warning label does not appear if an organization is not selected whe...
Reproduction steps:1. Open the Hub2. Click on ‘New project' button3. Observe the Hub’s window Expected result: The 'Created project'... Read more
Screen.fullScreen is set to "False" when Display.Activate is used
How to reproduce:1. Open the attached project "FullScreenFalseRepro.zip"2. Build And Run the project3. Exit the Player4. Open the Pl... Read more
IndexOutOfRangeException is thrown in the Play Mode during text rendering
Reproduction steps:1. Open the attached “TextGeneratorBug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter th... Read more
MissingComponentException is thrown when baking Probe Volumes
How to reproduce:1. Open the attached project "Bug Report.zip"2. Open Window>Rendering>Lighting3. Click "Generate Lighting" in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present