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"Editor unavailable" message is displayed when navigating to "Get set up...
How to reproduce: 1. Open Unity Hub 2. Navigate to "Get set up" tab 3. Observe the message under “Install the latest Unity Editor” f... Read more
[Quest] Pitch Shifter causes audio degradation on Quest 2 devices when s...
Steps to reproduce: 1. Open the attached user's project "AudioPitchShifter.zip" 2. Switch to Android 3. Build to Quest 2 4. Once... Read more
TypeManager.GetTypeIndex(Type) and TypeManager.GetTypeIndex<T>() have di...
Reproduction steps: 1. Open the "UnityProject" project that is inside the attached "IN-112820.zip" 2. Open the Test Runner (Window... Read more
Vivox text chat auto connects to a channel when creating a Multiplayer R...
Steps to reproduce: 1. Create a new project 2. Import com.unity.multiplayer.widgets package 3. Import com.unity.services.vivox pa... Read more
Long version labels are not truncated in the "Versions" tab
Steps to reproduce: # Create a new Unity project # Create an asset in the Assets dashboard # Add 3 "Version labels", which wo... Read more
Inconsistent window control states in empty Asset Manager window: "Add F...
Steps to reproduce: # Create a new Unity project # Install the "Asset Manager" package # Open Asset Manager window (Window -> ... Read more
Saving graph saves all graphs
*Steps to reproduce:* # Open any two graph # Make some changes in both of them # Use the shortcut to save (ctrl+S) *Actua... Read more
Duplicating portals does not work as expected
*Steps to reproduce:* # Create and open any graph # Add two nodes that you can connect together # Right-click on the wire and ... Read more
[Usability] No separated opacity for the different types of Terrain brushes
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy, right-click -> 3D Object -> Terrain 3. In the Inspector, swi... Read more
Inconsistent Terrain brush Opacity values between Scene view and Inspector
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy, right-click -> 3D Object -> Terrain 3. In the Inspector, swi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Additional settings dropdown in Terrain Overlay is not grayed out for painting modes with no extra settings
- Inconsistent Terrain brush Opacity values between Scene view and Inspector
- [Usability] No separated opacity for the different types of Terrain brushes
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes