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Power node incorrectly calculates the output when Gradient Noise output ...
How to reproduce: Create a new project Install the Shader Graph package from the Package Manager Create a built-in Lit Shader Graph ... Read more
”ArgumentNullException” error is getting spammed after modifying and sav...
How to reproduce:1. Open the user’s attached “My project (13).zip” project2. Open “MyDocument.uxml” file3. In the UI Builder, select... Read more
libvpx 1.13.1 upgrade to address vulnerabilities
How to reproduce:Please can an upgrade to version 1.13.1 be assessed, to address the following CVEs:1. https://nvd.nist.gov/vuln/det... Read more
GameObjects are shifted in Game view when DLSS is enabled
How to reproduce:1. Open the “DLSS_Camera_Issue” project2. Open the “Assets/SunFlaresHDRP/Scene”3. Enter Play Mode4. Observe the Gam... Read more
Memory Profiler memory usage is not freed when it's window is closed
How to reproduce:1. Open the “MemoryCaptureMemoryIssue” project2. Open the Task Manager and take note of the memory used by the Edit... Read more
"IsBuiltin" method skips new index generation when called in a different...
How to reproduce:1. Open the “fastpropertyname_serialization_issue” project2. Open the “Sample” scene3. Build asset bundles for the ... Read more
Stencil buffer doesn't work in Build when using ECS
How to reproduce:1. Open the attached project "Unity.zip"2. Build And Run the project with "StencilBufferTest.unity" Scene Expected ... Read more
The Editor Theme is changed only when The Editor is refocused
How to reproduce: Create a new project Go to the Preferences window Select the “General“ section Change the Editor Theme to “Light“ ... Read more
[Silicon] Crash on llvm::VectorType::get when opening a specific project
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project is openedActual result: The project is open... Read more
Sprites are displayed as white boxes when using PolySpatial
How to reproduce:1. Open the attached project "visionOSTemplate063.zip"2. Enter Play Mode Expected results: Emojis are visibleActual... Read more
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