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Sprite Generator's Custom Seed allows entering forbidden characters
Steps to reproduce:1. Open Muse Sprite Generator2. Enable the Custom Seed option3. In Custom Seed field, enter forbidden characters ... Read more
Texture and Sprite Generator's left section scrollbar is too narrow and ...
Steps to reproduce:1. Open Muse Sprite or Texture Generator2. Hover mouse over the vertical scrollbar field between Generation and G... Read more
Only 1 animation gets imported and is named "Scene" by default when impo...
Reproduction steps:1. Create a new project2. Drag and drop the user-attached “BLEND_SheepLowPoly.blend” file onto the Project window... Read more
[Error] Restoring an ARC externally throws an error
An error gets thrown in the console when restoring a dirty ARC asset that had been deleted externally. Regression details I could re... Read more
[iOS] Load Indicator doesn't show up when building application with non ...
Steps:1. Open new project2. Go to File > Build Settings and switch to the iOS Platform3. Make sure that Development Build is disa... Read more
[Error] ARC window is broken when deleting an ARC
If the user deletes an ARC while the ARC window is invisible, i.e. not the active tab in the docking area, the ARC window becomes in... Read more
Empty Inspector window and error thrown when selecting an Assembly Defin...
Reproduction steps: 1. Open the attached “Empty.zip“ project2. Open the “Scenes” folder in the Project window3. Go back to the “Asse... Read more
Icons are missing for some exposed audio properties
When exposing AudioResource, AudioMixer, and AudioBehaviour on a script or in VS or in search, they do not have a icons. Repro Downl... Read more
Ghost Hash from the Server side doesn't match the Ghost Hash on Client side
Reproduction steps:1. Open the attached project “CharacterControllerTest”2. Open the “Assets/Scenes/Game” Scene3. In the Project win... Read more
A field of a SerializeReference type is incorrectly deserialized when at...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “[projectLocation]/Assets/TestData1.asset” file in a text edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument