Search Issue Tracker
IL2CPP build fails when adding a DLL build with .NET Standard 2.1
Reproduction steps:1. Download and open the attached "Repro" project2. Build the project for Standalone with IL2CPP selected3. Obser... Read more
[WebGL] Loading bar is stuck at 90% when publishing build to play.unity.com
Reproduction steps:1. Open the attached project "1378930.zip"2. Build and publish to play.unity.com (In menu bar go to Publish > ... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce:1. Open the user's attached project "URPRenderObjectsPrefabBug.zip"2. Open the "SampleScene" Scene3. In the Hierarc... Read more
[TerrainTools] Unable to select last terrain layers
How to reproduce:1. Open the attached project2. Go to "ZooOverview" scene3. Select "Terrain" object -> Inspector -> "Paint Ter... Read more
[XR] Unintuitive error produced on entering Play mode in VR template wit...
Steps to reproduce:0. No VR setup is used1. Create a VR template project2. Enter Play mode Expected results: No errors, if additiona... Read more
Error CS0843 thrown when adding Unity AI package
Reproduction steps:1. Open the user's attached project "AIPlanner.zip"2. Observe the Console window Expected result: No error in the... Read more
[Materials][Skybox] Uninformative tooltips on skybox shaders
How to reproduce:1. Create a new project2. Create a new Material in Assets3. Select Material and go to Inspector4. Click on Shader d... Read more
Capacity value of the Initialize Particle Node in the Visual Effect Grap...
How to reproduce:1. Open the attached "case_1394616" project2. Open the "New VFX" Visual Effect Graph in the Project Browser3. Chang... Read more
SRP-specific outputs get destructively removed if the required SRP is no...
Repro steps:1. Import the attached VFX (CrossPipelineVFX.vfx) into a project which has only URP or only HDRP2. Observe the output be... Read more
[macOS] Toolbar buttons disappear when resizing Editor window bigger tha...
Reproduction steps:1. Create a new Unity project2. Make sure that Unity Editor is not in full-screen3. Drag the Unity Editor to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS