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0
votes
Fixed

Crash related to render node queue when selecting large prefab with lots...

DirectX

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. (crash_project_dx.zip) 2. Try to drag and drop Terrain.prefab into the... Read more

0
votes
Fixed

[Depth of Field] Toggling new Depth of Field effect does not refresh gam...

Image Effects

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Feb 09, 2016

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Version/s: 5.4.0b5

Turning new Depth of Field effects on/off does not fully update the game view if the effect is placed above the new Anti Aliasing ef... Read more

0
votes
Fixed

[Android] RenderTexture's depth format renders whole screen black/broken...

Android

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Feb 08, 2016

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Version/s: 5.3.2p2

To reproduce: 1) Open attached project 2) Build and run on non-Tegra device 3) See either black screen or brokenly rendered one (att... Read more

0
votes
Won't Fix

Standard cylinder GameObject has capsule collider attached

Physics

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Feb 08, 2016

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Version/s: 5.4.0b5

To reproduce the issue: 1. Crete new project (or open any other project) 2. Add cylinder GameObject into the scene 3. Inspect the co... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more

0
votes
Duplicate

Editor gives no previews for submeshes

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

Repro: 1. Open attached project. 2. go to Models/Static/ 3. Click a mesh and expand it to see submeshes 4. observe no submesh Read more

0
votes
Duplicate

Setting default external script editor to Visual Studio and opening a sc...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

1. Open attached project. 2. Go to Edit > preferences > External Tools and set External Script editor to Visual studio or somethin... Read more

0
votes
Fixed

[Mono] Could not load project, with unknown item type

Mono

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Feb 09, 2016

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Version/s: 5.4.0b5

1. Open attached project. 2. Open script "test" 3. Will open mono with a few errors and can no edit script. (see below) Read more

0
votes
Fixed

[GI] Changing Indirect Intensity produces graphical glitches in Realtime GI

Global Illumination

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Feb 09, 2016

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Version/s: 5.4.0b5

Repro steps: 1) Open the project and CompleteMainSingle.scene 2) Make sure the scene is lit and Realtime Precomputed GI is built 3) ... Read more

0
votes
Duplicate

NullReferenceException after editing script

UI

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Feb 09, 2016

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Version/s: 5.4.0b5

To Reproduce: 1. Open attached script 2. Edit LobbyManager script 3. Notice exception in console NullReferenceException: Object re... Read more

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