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0
votes
Fixed

UI Toolkit's TwoPaneSplitView doesn't render properly when setting fixed...

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Jan 29, 2024

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Version/s: 2023.3.0b4

How to reproduce:1. Create a new project2. Open the Package Manager window3. Open UI Toolkit Debugger and select “Sidebar”4. Change ... Read more

0
votes
Active

Old Input System component is added to newly created Event System when t...

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Jan 29, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps:1. Open the attached “BugRepro” project2. In the Hierarchy window, create a Canvas GameObject3. Select the automa... Read more

0
votes
Fixed

Package Manager does not show experimental package when there is "Experi...

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Jan 29, 2024

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Version/s: 2023.3.0b3

Reproduction steps:1. Open the attached “BugRepro” project2. In the Toolbar, open the “Experimental Packages In Use“ dropdown menu3.... Read more

0
votes
Won't Fix

half4 type variables are cased to float4 when shaders are compiled on Me...

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Jan 29, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro“2. In the Project window, select the “Assets/Shader/TestShader” shader3. In the in... Read more

0
votes
Fixed

Scheme Name in Add Control Scheme menu gets reset after a device is adde...

Package: Input System

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Jan 29, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the attached “BugRepro“ project2. In the Project window, open “Assets/New Controls” Asset3. In the New Co... Read more

0
votes
Fixed

Can't delete Polyshape when it's in control point placement state

Package: Probuilder

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Jan 29, 2024

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Version/s: 6.0.5

Reproduction steps:1. Open the attached “BugRepro” project2. Create a new Polyshape GameObject (Tools > ProBuilder > Editors &... Read more

2
votes
Fixed

Editor freezes when selecting a GameObject in the Scene view during the ...

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Jan 29, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1

Reproduction steps:1. Open the attached “TestEditor.zip” project2. Open the “Assets/Scenes/TestEditorFreeze.unity” Scene3. Enter the... Read more

0
votes
Not Reproducible

[TextMeshPro] Wrong “preferredHeight” is returned when using “CalculateP...

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Jan 29, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

How to reproduce:1. Open the user’s attached “TMPPreferredHeightBug.7z” project2. Open “SampleScene” Scene (Assets > Scenes)3. En... Read more

0
votes
Won't Fix

[XR][URP] Spotlight Outer Angle has Artefacts when using Forward+ Render...

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Jan 29, 2024

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Version/s: 2022.3.18f1, 2023.2.8f1, 2023.3.0b5

Steps to reproduce:1. Open the attached user's project "OpenXR_Issue.zip"2. Connect Oculus link with Quest 2/33. Enter Play Mode4. O... Read more

1
votes
Fixed

Returned texture is grey when using a Custom Lit 2D ShaderGraph and the ...

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Jan 29, 2024

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Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b4

How to reproduce:1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project2. Enter Play Mode3. Observe the res... Read more

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