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Cursor image does not update when Cursor.SetCursor is called again with ...
How to reproduce: 1. Open the “IN-113198_hardwareMouseBug“ project 2. Open the “ArtScene/InGameGuiScene” 3. Enter Play mode 4. M... Read more
[Hierarchy V2] Cancelling nested changes via the change children pop-up ...
*Steps to reproduce:* # [HierarchyV2] Cancelling nested changes via change children pop-up still applies said changes in the Hiera... Read more
Timeline section stops rendering after restoring Profiler Window modules
Reproduction steps: 1. Create a new project 2. Open Profiler window (Window > Analysis > Profiler) 3. Enter Play mode and press o... Read more
Cursor remains in resizing state when hovering over the Player edges and...
Reproduction steps: 1. Open the attached “IN-115449.zip” project 2. Build and Run the project (File > Build and Run) 3. In the Pl... Read more
[iOS] Time.deltaTime is switching between 9.998583E-06 and approximately...
Steps to reproduce: 1. Open the “IN-114730” project 2. Build and Run 3. Observe the “Time.deltaTime” in Xcode log Expected res... Read more
[Linux] “Restore Defaults” warning window appears behind Profiler Module...
Reproduction steps: 1. Create a new project 2. Open Profiler window (Window > Analysis > Profiler) 3. Enter Play mode and press o... Read more
[Android] The "AndroidNotificationCenter.GetLastNotificationIntent()" re...
How to reproduce: 1. Open the “ReproProject.zip“ project 2. Open the “Bug“ scene 3. Build and Run for Android 4. Press the “Show in ... Read more
Editor is not capitalised consistently in Preferences window
Reproduction steps: 1. Create a new project 2. Open Preferences window (Edit > Preferences…) 3. Enter “editor” in Preferences win... Read more
Crash on buffer_add_value_full when hovering over SerializedProperty.box...
How to Reproduce: 1. Open the attached “IN-111453” project 2. Open the “SampleScene” 3. In the Hierarchy, select the “CrashBehavi... Read more
Breakpoint behavior is inconsistent when using Breakpoints inside Burst-...
How to reproduce: 1. Open the attached “IN-101185” project 2. Open the “SampleScene” 3. Search for the “Unsafe.Burst.ActivationTe... Read more
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