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1
votes
Active

Cursor image does not update when Cursor.SetCursor is called again with ...

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Sep 15, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

How to reproduce: 1. Open the “IN-113198_hardwareMouseBug“ project 2. Open the “ArtScene/InGameGuiScene” 3. Enter Play mode 4. M... Read more

0
votes
Active

[Hierarchy V2] Cancelling nested changes via the change children pop-up ...

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Sep 15, 2025

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Version/s: 6000.3.0b2

*Steps to reproduce:* # [HierarchyV2] Cancelling nested changes via change children pop-up still applies said changes in the Hiera... Read more

0
votes
Active

Timeline section stops rendering after restoring Profiler Window modules

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Sep 15, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.4f1, 6000.3.0b2

Reproduction steps: 1. Create a new project 2. Open Profiler window (Window > Analysis > Profiler) 3. Enter Play mode and press o... Read more

0
votes
Active

Cursor remains in resizing state when hovering over the Player edges and...

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Sep 15, 2025

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Version/s: 6000.2.0f1, 6000.3.0a4

Reproduction steps: 1. Open the attached “IN-115449.zip” project 2. Build and Run the project (File > Build and Run) 3. In the Pl... Read more

0
votes
In Progress

[iOS] Time.deltaTime is switching between 9.998583E-06 and approximately...

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Sep 16, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1

Steps to reproduce: 1. Open the “IN-114730” project 2. Build and Run 3. Observe the “Time.deltaTime” in Xcode log Expected res... Read more

0
votes
Active

[Linux] “Restore Defaults” warning window appears behind Profiler Module...

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Sep 16, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.4f1

Reproduction steps: 1. Create a new project 2. Open Profiler window (Window > Analysis > Profiler) 3. Enter Play mode and press o... Read more

0
votes
Fixed

[Android] The "AndroidNotificationCenter.GetLastNotificationIntent()" re...

Package: Mobile Notifications

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Sep 16, 2025

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Version/s: 2.4.1

How to reproduce: 1. Open the “ReproProject.zip“ project 2. Open the “Bug“ scene 3. Build and Run for Android 4. Press the “Show in ... Read more

0
votes
Active

Editor is not capitalised consistently in Preferences window

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Sep 16, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.4f1, 6000.3.0b2

Reproduction steps: 1. Create a new project 2. Open Preferences window (Edit > Preferences…) 3. Enter “editor” in Preferences win... Read more

0
votes
Active

Crash on buffer_add_value_full when hovering over SerializedProperty.box...

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Sep 16, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

How to Reproduce: 1. Open the attached “IN-111453” project 2. Open the “SampleScene” 3. In the Hierarchy, select the “CrashBehavi... Read more

0
votes
Active

Breakpoint behavior is inconsistent when using Breakpoints inside Burst-...

Package: Burst

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Sep 16, 2025

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Version/s: 1.8.24

How to reproduce: 1. Open the attached “IN-101185” project 2. Open the “SampleScene” 3. Search for the “Unsafe.Burst.ActivationTe... Read more

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