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EditorUtility.DisplayDialog is not shown when Input.GetMouseButtonDown i...
How to reproduce:1. Open the attached project "first 3d.zip"2. Enter Play Mode3. Click the middle mouse button in the Game view wind... Read more
Particle System emission delays between particle generations when playin...
Reproduction steps:1. Open the attached "2022particle.zip" project2. Open the "239399_Scene" Scene3. Click on the "Tamana" GameObjec... Read more
“ArgumentOutOfRangeException” error appears when inserting a double char...
How to reproduce:1. Open the user’s attached “My project.zip” project2. Enter Play Mode3. Focus on the “Text Field” Text Field4. On ... Read more
[URP][NRP] SubmitRenderRequest with NativeRenderPass + Upscaling doesn't...
When calling RenderPipeline.SubmitRenderRequest with Native Render Pass enabled on the renderer, there's errors in the console due t... Read more
[2023.2] HDRP Asset Settings Helper throws a NullReferenceException
How to reproduce: Open the attached project named WaterSampleProject Open Glacier Scene located in Samples/High Definition RP/16.0.4... Read more
Logs only get written to Player.log when using WriteTo.StdOut
Reproduction steps:1. Open the attached “test” project2. Click File > Build Settings… > Build3. Open the built Player director... Read more
[TMP Backport] Cursor gets placed on the right side of the InputField wh...
How to reproduce:1. Open the user’s attached “TMPBrokenInput.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Enter Pl... Read more
Using both RTHandle and Dynamic Resolution outputs ArgumentNullException...
When Dynamic Resolution is enabled in a scene where RTHandle is used, ArgumentNullException is output and app crashes after a while.... Read more
Shader warning in 'StpTaa' thrown when creating project using 2D (URP) T...
How to reproduce:1. Create a new Unity project using 2D URP Template2. Wait for the project to load and compile3. Observe the Consol... Read more
[Android] "Back" button state does not update when using Swipe Gestures
Reproduction steps:1. Open the attached “Android-Back-Key-Test” project2. In Editor, enter the Play Mode3. Press the ESC key4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping