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URP Scene Templates are not editable when first opened from the New Scen...
Steps to reproduce: Create a new Unity project using the Universal 3D template Go to File > New Scene Click on "Basic (URP)" temp... Read more
“Selected keywords” string under “Shader Build Settings” is cut off (not...
Steps to reproduce: Create a project Go "File" -> "Build Profiles" Click the "Add Build Profile" button Select "macOS" Click the ... Read more
Profiler Module panels have more empty space than before making it harde...
Steps to reproduce: Open any Project Open the Profiler Window (Window > Analysis > Profiler) Enable all Profiler Modules Scrol... Read more
Look Dev errors are spammed when opening a new HDRP project when Look De...
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev3. Close the project and create a n... Read more
Missing Profiler.EndSample Error is logged when moving cursor in and out...
Steps to reproduce: Open any Project Open the Profiler Window (Window > Analysis > Profiler) Enable the Rendering Module Set "... Read more
Checking and unchecking the "Display Shadows" makes a Look Dev window da...
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev3. Go to Debug -> Check Display ... Read more
Selection and Hover Highlight widths don't match when hovering and selec...
Steps to reproduce: Create or open any Project Open the Profiler Window (Window > Analysis > Profiler) Set the Player Name to ... Read more
Look Dev constantly regenerates the default Volume Profile when set to "...
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev3. Go to Edit -> Project Setting... Read more
Environment Library Asset has incorrect icon on creation
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev -> Environment -> Library -&... Read more
Production Ready Shaders Sample do not show up as imported in Package Ma...
Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Shader Graph > Samples3. Im... Read more
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