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2
votes
Fixed

Texture preview can be clicked through

Asset - Importers

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Apr 02, 2020

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Version/s: 2019.3.0b10, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "texture-bug.zip" Project2. Click on texture.png file in project view3. Drag the texture previ... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
Fixed

Text inside ListView with text-overflow ellipsis is not displayed in Pla...

UI Toolkit Controls

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Jul 29, 2022

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Version/s: 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project ("TextOverflow.zip")2. Open Window -> UI Toolkit -> TextOverflow3. Notice the "H... Read more

4
votes
Postponed

[IL2CPP] Including the Input System package in project significantly add...

Package: Input System

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Jun 04, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Not Reproducible

CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'

UI

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Jun 13, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Open the profiler5. Observe the CanvasScal... Read more

0
votes
Fixed

RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...

Shaders

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction Steps:1. Open attached project.2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Z... Read more

0
votes
Fixed

Crash on UnityEngine.Mesh.SetSubMesh_Injected when setting a Submesh of ...

Graphics - General

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Apr 01, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b3, 2020.2

How to reproduce:1. Open attached Project "Case_1232580" and load "SampleScene"2. Press Play Reproducible with: 2019.3.8f1, 2020.1.0... Read more

0
votes
Fixed

WebGL fails building on Windows 7

WebGL

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Jun 01, 2021

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Version/s: 2021.2.0a17, 2021.2.0a19

-e: see title, works with old pipeline -repro:--create new project with alpha16 on Windows 7--build project & notice it works--c... Read more

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