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"Build Profiles" toolbar components are too close to the right modal edge
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the toolbar: Player Settings, Learn about Unity De... Read more
[TextMeshPro][Android] Textbox caret is missing when built on Android
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleSceneTMPro.unity” Scene3. Build and Run... Read more
Alpha channel is not shown as a checkboard when using UIToolkit Gradient
How to reproduce:1. Open the user’s attached “UIToolkit_2022.3_Test.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. I... Read more
[Animator] Parameters on a Blend node get truncated mid-character
Steps to reproduce: Create a new Animator Controller (Assets>Create>Animator Controller) Open it and create a new parameter of... Read more
Build Profiles - Asset Import Overrides: The title misses some letters w...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Click "Asset Import Overrides" and observe it Actual resul... Read more
Scene Template Type dropdown menu has no horizontal scrollbar even thoug...
How to reproduce:1. Open any Project2. Navigate to Project Settings > Scene Template3. Scroll down and press "Add Type..."4. Usin... Read more
[Android] Warning message “Unable to find player assembly: Library/Playe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch platform to... Read more
TextField's TextElement position is not updated correctly when changing ...
How to reproduce:1. Open the attached project "forte.zip"2. Open Window>UI Toolkit>Debugger3. Click Select Panel>Panel Sett... Read more
Search last column Title can be dragged further than the window width wh...
How to reproduce:1. Open any project2. Open Search3. Set the window to Table View4. Observe and manipulate empty column Actual resul... Read more
[HDRP] Wrong sets of culled objects are rendered when On-Demand shadow c...
Reproduction steps:1. Open the attached project “HDRP_Project”2. Open the “Assets/OutdoorsScene.unity” scene3. Enter Play Mode4. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open