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GetComponentRO method throws a compilation error when not calling within...
(Fabrice) : alternative repro, use DOTSlab herehttps://dotslab.cds.internal.unity3d.com/?s=pZJNT8MwDIbvlfoffOwk1N1hmzRgoJ2GxtfZpN4Wk... Read more
GameObject created by "new GameObject()" does not disappear when exiting...
How to reproduce:1. Open the user-attached project2. Open the “MinJoon” Scene3. (Optional) Make sure there is no “@Pool_Root” GameOb... Read more
"IsPartOfPrefabAsset(this)" method throws “ArgumentNullException: Value ...
How to reproduce:1. Open the "OnBeforeSerializeError 2" project2. In the Project window right-click on the “SomePrefab” Asset and se... Read more
Custom GameObject crashes the Editor when the Mesh Collider Component is...
How to reproduce: Open the “MeshColliderCrash bug.zip“ project Select the “crashing-mesh-collider“ GameObject in Hierarchy Add a Mes... Read more
FBXImporter Preset settings are not applied when importing an FBX asset
Reproduction steps:1. Open the “ImporterRepro“ project2. Open the Preset Manager window (Edit > Project Settings > Preset Mana... Read more
Clicking ListView elements does not call OnitemsChosen function when Eve...
How to reproduce:1. Open the user-attached “My project”2. Open the “SampleScene”3. Enter the Play Mode4. Double-click on any of the ... Read more
Errors are thrown when picking VolumetricFog as Fullscreen Debug Mode
Steps to reproduce:1. Open any HDRP project2. Go to the Rendering Debugger (Window>Analysis>Rendering Debugger)3. Go to the Li... Read more
Label in the TreeView is not being selected when clicking on it once
Reproduction steps:1. Open the attached “BugRepro” project2. Open “Scenes/SampleScene” Scene3. Enter the Play Mode4. Double-click on... Read more
TextField RegisterValueChangedCallback doesn't fire callbacks when the t...
Reproduction steps:1. Open the attached “BugRepro” project2. Open 2 “TestFocusWindow” windows (Bug > Open Test Window)3. Dock bot... Read more
Memory leaks when using the “CommandBuffer” to perform a series of rende...
How to reproduce:1. Build And Run the user’s attached “My project.zip” project on iOS device2. In the app, press the “render” button... Read more
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