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URP Environment Reflection is not displayed when loading a Scene from an...
How to reproduce:1. Open the “DirectLightBugReport“ project2. Open the “SceneToBuild“ scene3. Enter the Play mode4. Observe the Game... Read more
ArgumentOutOfRangeException when entering Play Mode in the Benchmark sce...
Repro steps: create a new project with the latest 2022.3 and the new URP Sample Scenes template Locate and open the Benchmark Scene ... Read more
Device Simulator does not register keyboard inputs when in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[URP] View from main Camera is not rendered when Opaque Texture is enabled
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open URP.asset in ... Read more
[HDRP] alpha channel doesn't mapped properly with Triplanar
With the regular Lit.shader and Triplanar feature used, the alpha channel seems to not be mapped propery, see screenshots Read more
Parameter value does not update correctly if changed by dragging in a Sc...
1. Open the attached "ReproProj.zip" project2. In the Project window, double-click on the "Assets/Prefabs/Cube" Prefab to open the P... Read more
[VFX] Indeterminate object field are "hidden" instead of greyed out
Create a new VFX Graph using a simple loop template In the output, connect a Texture2D node to the MainTexture slot Actual result: t... Read more
[2D] Collider2D.Cast does not respect the collision matrix
Steps to reproduce:1. Open the attached user's project "IssueReproducible.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Observ... Read more
[Android] "Burst error BC1200" is thrown when building for the Android P...
First mentioned by user in Burst forums (click here to see forum post)Also discussed internally some in our team-burst channel (clic... Read more
Game view appears pink in a URP project when Dynamic Resolution and Anti...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the Game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled