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Broken compute shaders propagate via the cache server
How to reproduce: 1. Open the “Broken Compute shaders.zip“ project 2. Set up and connect to a Cache Server (Accelerator) in Edit >... Read more
Crash with multiple stack traces when using Burst-Compiled Span.Fill()
How to reproduce: 1. Open the attached “IN-114238” 2. Open the “OpenMeToCrash“ Scene 3. Enter Play mode 4. Observe the crash ... Read more
“Fog Distance” property name and description is unclear in the Inspector...
*Steps to reproduce:* 1. Create project using empty HDRP Template 2. Create Local Volumetric Fog in Hierarchy window (Rendering > ... Read more
Circle-shaped rendering artefacts visible in Local Volumetric Fog bounda...
*Steps to reproduce:* 1. Open the attached “FogArtefacts.zip” project from provided Google Drive link 2. Make sure “OutdoorsScene”... Read more
Crash on object:runtime_invoke_void__this__ when opening a specific project
How to reproduce: 1. Open the attached “IN-112699“ project 2. Observe the crash Reproducible with: 2023.3.0a12, 6000.0.56f1, 6... Read more
Scrollbar in "My Assets" detail window appears compressed/cut off
*Steps to reproduce:* # Create a project # Window -> Package Management -> Package Manager # Click "My Assets" # Resize the ... Read more
Nothing indicates a missing PixelPerfect Component when using a Cinemach...
How to reproduce: 1. Create a new 2D URP project 2. Create a Cinemachine Camera (any camera works) and select it 3. Add the “Cine... Read more
"Features → Packages Included" window shows irregular and broken borders
*Steps to reproduce:* # Create a project # Window -> Package Management -> Package Manager # Select "Unity Registry" # Selec... Read more
Warning prompt with "Apply (Overwrite Files)" Button is not available wh...
Reproduction steps: 1. Open the attached project "ReproProj" 2. In the Project window, select the “UXMLTest3” 3. In the Inspector... Read more
Undo and redo does not update color field pop-up window after undoing ot...
*Steps to reproduce:* # Create and open an *empty project* # *Click on any color value* to bring up the color pop-up window (you... Read more
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