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Crash on SetCurrentMemoryOwner(MemLabelId const&) when building the proj...
Reproduction steps:1. Open the attached project “RollProject“2. Build the project3. Observe the build process Expected result: The b... Read more
ScrollView’s vertical scroller jitters when using a high framerate and h...
How to reproduce:1. Open the attached “scrollissue.zip” project2. Enter “SampleScene” Scene (Assets/Scenes)3. Open the Simulator win... Read more
SSAO texture persists on the screen in Player when it is disabled
How to reproduce:1. Open the “SSAOBugProject“ project2. Open the “SampleScene”3. Build And Run4. Observe the Player Expected result:... Read more
Changing frame interval from lower FPS back to 60 FPS using OnDemandRend...
How to reproduce:1. Open the "IN_59080" project2. Open the “SampleScene”3. In the Build Settings "Run Device" dropdown, select the d... Read more
The Realtime Point Lights are casting shadows non-dependant on the surro...
How to reproduce:1. Open the “TestPointLightRepro“ project2. Open the “ReproScene“3. Open the “Window > Sequencing > Timeline“... Read more
Visual Effect sharedMaterial is null for a few frames when entering the ...
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mod... Read more
[IL2CPP][Android] Non-development build fails due to IL2CPP conversion o...
Steps to reproduce with [^UUM-56231-Minimal-Repro.zip] Open the attached project [^UUM-56231-Minimal-Repro.zip] Ensure the build is ... Read more
AudioRandomContainer preview gets delayed for the second clip in the list
The ARC preview sometimes plays the first clip followed by an arbitrary delay time, until it plays the rest of the clip and races to... Read more
Undoing randomizer slider does nothing the first time
When editing values of the randomizer slider by clicking on a space the user sometimes has to undo twice. This only happens if the u... Read more
Undoing minmax slider changes both min and max values
Steps to reproduce: 1. Open the attached project MinMaxSliderUndoTest 2. Click MinMaxSliderUndoTest->Open window if TestWindow is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument