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[iOS] Forcing "Portrait Upside Down" orientation on new iPhone 15 device...
Steps to reproduce: Open attached project (orientation-test.zip) Switch to iOS and make a build Build the Xcode project and deploy t... Read more
[iOS] Device generation enums are not added for the new iPhone 15 devices
Steps to reproduce: Open attached project (device-enum-test.zip) Switch to iOS and make a build Build the Xcode project and deploy t... Read more
The quote character is detected as BackQuote when the keyboard layout is...
How to reproduce:1. Open the attached project 'BackQuote2021.3.29.zip'2. Enter Play Mode3. Press the single quote key on the keyboar... Read more
Missing Default Layout dialog on projects created using templates packag...
Reproduction steps: Download the artifacts Extract the {{com.unity.template.multiplayer-ngo.tgz}} tarball and place it within the {{... Read more
Packman: resizing doesn't work when the window is docked
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Add/dock a Pacman window next to the "Scene" and ... Read more
Errors are thrown when Native RenderPass is Enabled
How to reproduce:1. Open the “IN-59937_NativeRenderPassRepro“ project2. Open the “NativeRenderPass_Repro“ scene3. Enter Play Mode4. ... Read more
Canvas GameObject Rect Transform’s Width and Height values are applied i...
How to reproduce:1. Open the "IN_60626" project2. In the Simulator Window "Device Selection" dropdown select any phone3. Set orienta... Read more
Random UI line appears when opening Archetypes window
How to reproduce:1. Open the attached "Repro.zip" Unity project2. Go to Windows > Entities > Archetypes3. Observe the Archetyp... Read more
Importing sprite sheet by using ISpriteEditorDataProvider generates brok...
How to reproduce:1. Open the user-attached project “AutoSlice”2. Import the user-attached “sprite-sheet” PNG file into the Assets fo... Read more
GameObject Prefab Overrides are not retained when Rigidbody Components a...
How to reproduce:1. Open the “PrefabOverrideRetainIssue“ project2. Open the “SampleScene”3. Open the “Terraformer_TESTER“ Prefab in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types