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Point Lights with the "Hard Shadows" Shadow Type appear as black squares...
How to reproduce:1. Open the attached project "IN-129917"2. Open the "SampleScene"3. Observe the Game and Scene Views Actual result:... Read more
LockBufferForWrite incorrectly rejects valid writes when GraphicsBuffer ...
How to reproduce:1. Create a new project2. Create an empty GameObject3. Import the attached “GraphicsBufferOverflowTest.cs” script4.... Read more
Error SGICE002 is wrongly shown when the tuple elements in a foreach sta...
How to reproduce:1. Open the attached project "IN-128942"2. Observe the console Actual result: Error SGICE002 is shown in the Consol... Read more
Editor memory leak when entering and exiting Play Mode in a blank URP pr...
How to reproduce:1. Create a new 3D URP Project2. Install the Memory Profiler package3. Enter Play Mode, capture a Memory Profiler s... Read more
Procedural rendering is disabled when using Graphics.RenderPrimitivesInd...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Enter Play Mode4. In the Hierarchy w... Read more
VFX Graph template windows search filter returns no results for any Cate...
Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more
100% crash rate when loading two profiler captures in the Profile Analyz...
Steps to reproduce: In Profiler, import profile capture 1 Then import profile capture 2 Click on profile capture 1 in profiler to lo... Read more
Entities "Systems" window UI is overlapping each other when expanding th...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> Unity Registry -&... Read more
UI Shader Graph throws 'UnityDisplayOrientationPreTransform' error when ...
How to reproduce:1. Create a new URP Project2. Create a new UI Shader Graph (Create → Shader Graph → URP → UI Shader Graph)3. Select... Read more
Unloaded scenes are not displayed in the new Hierarchy window when enter...
How to reproduce: Create a new project Enable “Use new Hierarchy window” in Edit -> Preferences -> General Create two scenes A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera